Q 01/05
A) Nintendo
B) Capcom
C) Konami
D) Sega
Answer · why
Capcom's executives liked the idea but turned it down as a weaker seller. The director had once worked there on the arcade brawler Dungeons & Dragons:...
Q 02/05
A) Nintendo 64
B) PlayStation 2
C) Dreamcast
D) GameCube
Answer · why
Dreamcast was the planned home of the original version, which was scrapped when the director's studio closed. The idea then went unsold for a decade.
Q 03/05
A) Diablo
B) Torchlight
C) Borderlands
D) Titan Quest
Answer · why
Diablo supplied the model for the graded, randomised loot. Its random dungeon layouts were dropped early in development so players could memorise and ...
Q 04/05
A) PlatinumGames
B) Nippon Ichi
C) Vanillaware
D) Treasure
Answer · why
Vanillaware made Dragon's Crown its first game for high-definition consoles. It was also the studio's longest and most expensive project up to then, t...
Q 05/05
A) Sony PSP
B) Nintendo 3DS
C) Nintendo DS
D) PS Vita
Answer · why
PS Vita was picked because the first publisher wanted a portable multiplayer hit. The handheld version went on to top the 2013 digital sales chart on ...
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