Bloodborne Trivia
0Loading crowd target
0Loading crowd target
7correct to beat the crowd
50 free Bloodborne trivia questions with answers — entertainment quiz, new questions added Aug 2026.
Bloodborne began life as Project Beast, a 2012 collaboration between FromSoftware and Sony's Japan Studio that Hidetaka Miyazaki used to build the Victorian Gothic horror game he felt only new hardware could handle. Dracula, Lovecraft and the architecture of Romania and the Czech Republic fed into Yharnam, a city rotting from blood ministration, while shields gave way to guns and the Rally system rewarded aggression. These 50 questions cover the mechanics, the lore of Byrgenwerth and the Healing Church, the bosses from Rom to the Orphan of Kos, the three endings, The Old Hunters expansion, the collector's editions, the awards, the 9.3 million sales, the fan-made PSX demake and the animated film announced in 2026. Easy questions stick to Yharnam, Blood Echoes and trick weapons; the hard end asks about orchestras, comic writers and UK chart rivals. Every answer is cited to a page we checked, with a short explanation attached. Play it solo or print it for a Souls-fan game night.
30 of 50 questions with answers and explanations. Play the quiz
Q 01Which studio developed Bloodborne?
FromSoftware
FromSoftware, already known for Dark Souls, was approached by Sony about making a game together; its director answered by asking to build it for the next generation of consoles.
Q 02On which console was Bloodborne released as an exclusive?
PlayStation 4
PlayStation 4 shaped the design as well as the look: its director said the console's push towards sharing became a theme of the game, down to levels that players pass on to one another.
Q 03What is the name of the city in which Bloodborne is set?
Yharnam
Yharnam is an ancient city famous for a blood-based cure for any illness; that same healing blood is tied to the plague turning its people into beasts.
Q 04What was Bloodborne's working title during development?
Project Beast
Project Beast was the name on footage that leaked weeks before the reveal; many fans took it for a sequel to Demon's Souls.
Q 05Bloodborne was nominated for Game of the Year at The Game Awards 2015 but lost to which RPG?
The Witcher 3
The Witcher 3 took the prize, with Bloodborne among the five nominees; Eurogamer and Destructoid each named Bloodborne their own game of 2015.
Q 06Who directed Bloodborne?
Hidetaka Miyazaki
Hidetaka Miyazaki left a job at Oracle and joined the studio at 29, when few game companies would hire him; within ten years he was its president.
Q 07Which novel partly inspired Bloodborne's Victorian Gothic setting?
Dracula
Dracula, in its classic versions, was the producer's stated model for the Victorian setting: a stranger arrives in a Gothic city where blood is prized and the townsfolk turn into beasts by night.
Q 08Which author's horror fiction shaped Bloodborne's Great Ones?
H. P. Lovecraft
H. P. Lovecraft's horror stories were a favourite of the game's director, who borrowed their themes: a story that opens in a plague-ridden city builds to encounters with eldritch beings.
Q 09The architecture of which two countries inspired Bloodborne's city?
Romania and the Czech Republic
Romania and the Czech Republic were visited by the director and his team, who studied the Gothic buildings there to design the game's spires and streets.
Q 10What is the name of Bloodborne's hub area, where the player levels up and buys items?
The Hunter's Dream
The Hunter's Dream is first reached by dying: the player wakes in a quiet garden workshop that serves as the base for trading, upgrades and travel for the rest of the game.
Q 11What serves as checkpoints in Bloodborne's world?
Lamps
Lamps work like the bonfires of Dark Souls: light one and you respawn there after dying, and can travel back to it from the hub whenever you like.
Q 12What is Bloodborne's main currency, dropped on death?
Blood Echoes
Blood Echoes pay for levels, items and repairs; die, and they wait at the spot or with a nearby enemy, lost for good if you die again before reclaiming them.
Q 13Which Bloodborne currency, gained by meeting bosses, changes the world as it builds up?
Insight
Insight measures the inhuman knowledge the Hunter has gathered; it is spent to call in other players, and the more of it you hold, the more the world itself changes.
Q 21Who leads the School of Mensis in Bloodborne?
Micolash
Micolash wears a cage on his head and makes the player chase him through a library of stairways before he can be cornered and fought.
Q 22Which boss is fought in the hidden village of Yahar'gul?
The One Reborn
The One Reborn is a colossal mass of undead bodies, healed by bell-ringing maidens nearby; it cannot be skipped, because it blocks the only way onward.
Q 23Which being is revealed as the hub realm's true master if the Hunter refuses Gehrman's offer?
The Moon Presence
The Moon Presence descends once Gehrman is beaten and embraces the Hunter, who is left bound to the realm as the old man's replacement.
Q 14What does Bloodborne's Rally system let the Hunter do?
Regain lost health by striking back quickly
Regain lost health by striking back quickly: land hits soon after taking damage and part of the lost bar returns, a rule built to reward attack over the defensive play of earlier games.
Q 15What are Bloodborne's melee arms that transform between two forms called?
Trick weapons
Trick weapons change shape with a flick of the wrist, like a saw that swings open into a long cleaver, and the change itself lands as an attack in the middle of a combo.
Q 16What replaced shields from the Souls games in Bloodborne?
Guns
Guns sit in the left hand where a shield would be, but they are for parrying, not sniping: a well-timed shot staggers an attacker and opens it to a visceral attack.
Q 17What are Bloodborne's optional, partly procedurally generated areas called?
Chalice Dungeons
Chalice Dungeons are underground ruins opened by a ritual; the 'root' kind is built afresh each time, and a layout you like can be saved and shared with other players.
Q 18What is the Hunter seeking at the start of Bloodborne?
Paleblood
Paleblood is named in a handwritten note beside the operating table where the Hunter wakes: 'Seek paleblood to transcend the hunt'.
Q 19Which institution discovered the Great Ones and the old blood before Bloodborne begins?
The College of Byrgenwerth
The College of Byrgenwerth made the discovery, and scholars who broke away from it founded the Healing Church, which spread the old blood through the city as medicine.
Q 20In Bloodborne, which spider-like being's death reveals the blood moon?
Rom
Rom, the Vacuous Spider, was hiding a ritual from view; kill her on her moonlit lake and the blood moon descends, revealing giant creatures that had clung to the city's buildings all along.
Q 24What must the Hunter consume to unlock Bloodborne's secret third ending?
Three umbilical cords
Three umbilical cords, each listed as One Third of Umbilical Cord, let the Hunter withstand the final being's embrace, kill it and be reborn as an infant Great One.
Q 25What is the title of Bloodborne's expansion?
The Old Hunters
The Old Hunters arrived eight months after the main game and traps the player in a world where hunters of the past are held forever, revealing the history of those who hunted before.
Q 26Which former pupil of Gehrman guards the clock tower in Bloodborne's expansion?
Lady Maria
Lady Maria stands between the player and the expansion's last secret: only after she falls can the Hunter reach the fishing village her tower was hiding.
Q 27Which Great One's corpse lies on the shore of the Fishing Hamlet in Bloodborne's expansion?
Kos
Kos, sometimes called Kosm, lies dead in the shallows; the expansion's final boss is the child born from the corpse, and killing it ends the curse on the hunters trapped there.
Q 28Which realm in Bloodborne's expansion imprisons those consumed by bloodlust?
The Hunter's Nightmare
The Hunter's Nightmare holds hunters who became drunk on blood, doomed to roam there without end; the way in opens once the player carries the eye of one such blood-drunk hunter.
Q 29Development of Bloodborne ran parallel to which other game from the same studio?
Dark Souls II
Dark Souls II went to two other directors while the studio's best-known designer led Bloodborne; it reached shops a year earlier, in March 2014.
Q 30What frame rate did Bloodborne's developers target?
30 frames per second
30 frames per second was the producer's stated target, chosen to suit the game's design; years later a fan modder released an unofficial patch that doubles it.